§ 01 about

Hello — I'm Xueyang Kang,
a researcher at the intersection of 3D vision & embodied robotics.

I am a Research Fellow at Nanyang Technological University (School of EEE), working on robotic perception and 3D scene understanding for embodied AI — bringing together graph neural networks, equivariant geometry learning, and generative 3D models.

I completed a joint Ph.D. at the University of Melbourne and KU Leuven (2021–2025), preceded by Master's degrees from TU Munich and Tongji University. Before academia, I built production perception systems at Qualcomm and Momenta AI, with research stints at Telstra IoT Lab and HK PolyU.

News

Education

§ 02 research

Teaching robots to see, reconstruct, & imagine 3D space.

My research builds robust, generalizable 3D perception for embodied agents — from equivariant geometry learning that survives rotation and scale, to generative models that complete and synthesize scenes from sparse evidence.

i.

Generative 3D & Novel Views

Lifting 2D diffusion foundation models into 3D — wavelet-based geometry priors and multi-view consistency for photorealistic scene synthesis.

  • Diffusion
  • NVS
  • Gaussian Splatting
ii.

Reconstruction & Registration

SE(3)-equivariant graph networks for sparse point-cloud registration; focal-stack and RGB-D depth that generalises across modalities.

  • Equi-Vision
  • GNN
  • Point Cloud
iii.

Geometry Representation

Implicit SDFs, manifold graph representations, and Gaussian splats unified for completion, anomaly detection, and interactive 3D segmentation.

  • SDF
  • Completion
  • Anomaly
iv.

Robotic Fusion Sensing

Multi-modal fusion of cameras, IMU, LiDAR, UWB, radar & wheel encoders — VIO, EKF state estimation, and embedded deployment.

  • SLAM
  • VIO
  • Sensor Fusion

Highlights

§ 03 publications

Selected papers.

first or corresponding author. Full list on Google Scholar & ORCID.

Hierarchical Point-Patch Fusion with Adaptive Patch Codebook for Shape Anomaly Detection

Xueyang Kang★ et al. (supervised by Prof. Liangliang Nan)

CVPR 2026 CORE A*

Look Beyond: Two-Stage Scene View Generation via Panorama and Video Diffusion

Xueyang Kang★ et al.

ACM MM 2025 CORE A* · Oral paper

Equi-GSPR: Equivariant SE(3) Graph Network Model for Sparse Point Cloud Registration

Xueyang Kang★ et al.

ECCV 2024 CORE A* · Oral · Top <2% paper · poster

Multi-view Geometry-Aware Diffusion Transformer for Indoor Novel View Synthesis

Xueyang Kang★ et al.

ICLR 2025 Workshop IJCNN 2025 Oral paper

Surfel-based 3D Registration with Equivariant Features

Xueyang Kang★ et al.

CVPR Equi-Vision Workshop 2025 IGARSS 2025 poster

FocDepthFormer: Transformer with Latent LSTM for Depth Estimation from Focal Stack

Xueyang Kang★ et al.

AJCAI 2024 Oral paper

Adaptive Sampling-based Particle Filter for Visual-inertial Gimbal in the Wild

Xueyang Kang★ et al.

ICRA 2023 CORE A paper · demo

3D Reconstruction & Assessment Framework based on Affordable 2D LiDAR

Xueyang Kang★, Shengjiong Yin, Yinglong Feng

IEEE/ASME AIM 2018 Oral IEEE link

Under Review

§ 04 career

Industry & academia, across four continents.

Six years of industrial perception engineering — at Qualcomm, Momenta, and Telstra — woven with a joint Ph.D. between Australia and Belgium and research visits across Europe and Asia.

Positions

Patents

Simultaneous Localization and Mapping using Cameras Capturing Multiple Spectra of Light

Xueyang Kang, Leixu et al.

PCT PCT/CN2020/119769 · US20230177712A1

Integrated Visual-Inertial Odometry and Image Stabilization for Image Processing

Xueyang Kang, Shunying Yuan et al.

PCT PCT/CN2021/070099 · US20230421902A1

Vision-based 3D Obstacle Ground-line Fusion Framework

Xueyang Kang et al.

CN CN1155123

Tools & Skills

Learning

PyTorch · PyTorch Geometric · TensorFlow · Diffusion · GNN · Transformers · Equi-models · SDF · Gaussian Splatting

Robotics & Sim

ROS · Isaac-Sim · PyBullet · Blender · Three.js · LiDAR · RGB-D · IMU · UWB · mmWave Radar

Hardware

FPGA · ARM M4 · Jetson Nano/X · Raspberry Pi · Embedded C

Languages

English · 中文 (native) · Deutsch · Nederlands (beginner)

Beyond research

Chess · films · football · table tennis · piano · hiking · drawing · travelling whenever a conference permits it.

§ 05 reach

A network spanning the globe.

Each pulse marks a place where my work has touched — from labs in Melbourne and Leuven to industry teams in Beijing, Suzhou, and Singapore, and readers across the world. Drag to rotate; the Earth turns on its own when idle.

drag to spin
§ 06 contact

Let's talk.

I'm always happy to hear about collaborations on 3D perception, geometric deep learning, or robotic sensor fusion, or to chat with prospective students, interns, and visiting researchers.

For research enquiries, please include a brief description of your project, your CV, and any prior relevant work. The fastest way to reach me is by email.